Daytona USA is probably one of the most important games of all time, it was a pioneer of 60fps gameplay in the 3D space, it was also one of the first games to use texture filtering. While all of the tech behind is neat the important thing is the game is still quite fun in of itself. While the content within the game itself is quite limited it is still fun to learn the car and truly master the courses within the game.
Played the stand up cabinet at Galloping Ghost arcade in Chicago. Generally speaking I don't care for stand up cabinets for racing games. It just feels weird and my foot loses the pedals so I end up just never braking which isn't great for this one. Its still fun though. Probably the biggest complaint was they had the sound turned down too low so I couldn't hear the amazing DAYTONAAAA enticing me to play more. But if you want one of the best 3D racing games of the era this will fit the bill just try to seek out the sit down version.
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Daytona USA might lack the best handling, content or track design, but it more than makes up for it in classic Sega charm. From the attract screen to the game over jingle, every ounce of the game's presentation and mood is memorable. Befitting its accessible and friendly 'hanging out with the bros at the bowling alley arcade' nature, it's pure 90s motorsport pop art in video game form - there is quite few like it.
π€ yer time has been extended!
Daytona USA might lack the best handling, content or track design, but it more than makes up for it in classic Sega charm. From the attract screen to the game over jingle, every ounce of the game's presentation and mood is memorable. Befitting its accessible and friendly 'hanging out with the bros at the bowling alley arcade' nature, it's pure 90s motorsport pop art in video game form - there is quite few like it.