There's something sad about Super Mario Maker 2. The fact that U Deluxe sold twice as many copies, the fact that the game is basically dead just a few years later; the fact that even though you can collect levels into "worlds" to be played like a fan-made Mario "game", you can't download them or play them offline. The original Mario Maker was in some ways more exciting, but was obviously hampered by being a relatively late release on a console that nobody bought. There are some good additions here, but enough is discarded from the previous game that it still feels like it has less heart. As a platform for creative game design and sharing, it's not anywhere near as feature-rich and user-friendly as I would like. In a way, it almost feels more like a tactic to divert attention away from the rom-hack and fan-game communities that have always been around. I've had a lot of fun with it, but even though it's still here, it feels like the moment has passed.
Really fun but I feel like the level of quality really depends on what you are doing in this game since anyone can make levels so you do have to look for the good levels but when you find them they are amazing. The main games "story" mode was alright as an introduction to the game but not really as good as something like a actual Mario game.