Reviews from

in the past


I still need to replay the game many times to properly evaluate its content.

they will try to tell you this game is mid, do not let them

Extremely short beat em up but it's pretty fun.

The Bouncer was obviously more of a technical demonstration of the PS2's power than a game to tease the level of quality the console's library would have though despite all that it's still actually kind of awesome. It's for an roughly 2 Hour hardware demonstration incredibly soulful and though it's as a brawler not that refined it's still really fun and once you get enough upgrades with the characters it's a true blast. It's a shame that The Bouncer never was meant for anything more it seems. There would be more than enough room for a sequel espicially with the amount of story each character has (Volt in particular). The Bouncer maybe short, unrefined and ultimately just a tech demo but it's still cool nonetheless and I recommend people espicially those who like games like Final Fight to actually give it a shot.
7/10

Nomura pero sin ser de Nomura.


escrevi em inglês sobre esse jogo e o modo como a moda era usada para mascarar a sua classe social nos anos 2000: https://www.superjumpmagazine.com/the-bouncer-is-a-fashion-statement/

It's ok. They tried to make a 3D beat 'em up. I think there's a reason there isn't a good one.

Don't let the haters or doubters tell you differently.
This game is the accumulation of all the best design principles of classic beat-em-ups before and the current undisputed grandmaster of its genre.

A must play for all.

It's Christmas and I'm playing the Bouncer.... What has life come to

The announcer deserved a better gig

I loved that part where the Bouncer said "I'm a bouncer" and bounced all over the place

Bouncing it's way the fuck off my shelf and into a nearby garbage compactor fuck this game

This game sucks and it's so good. THA BOUNCER

The Bouncer is a fun OVA tied to an un-fun 3D brawler.

However: the game is easy, full of checkpoints, and incredibly short, so I can completely forgive the gameplay while I enjoy The Vibes. Loved my time with this one.

volt's moves are funny as hell other than that everything is lacking in this game except character designs, they look cool

I won't beat around the bush. Bouncer is really, really good.
So good it goes around...for some people. For me it was an incredible experience in terms of gameplay, consistent with the detail system, progression mechanics and game script.
One of the best beat'em'ups I've ever played.

I picked this up because it was released by Square Enix and wanted to see what it’s about. What a weird game lol. Really has nothing to do with the main character being a Bouncer, the story is way out there. And the game is really really short.

Um jogo que não alcança nada narrativamente, com uma gameplay repetitiva, uma soundtrack tesuda e com character design do Tetsuya Nomura: The Bouncer. Esse jogo é muito goofy e vale a pena só pela experiência, é estúpido igual os jogos B da Square da época (tipo Parasite Eve), mas igual os jogos B da Square da época, é um estúpido muito divertido. Uma pena não ter uma sequência.

A manual on how not to make an action game.

Played it again cause I got the PS2 emulator going and I had to visit it again lmfao

One of the worst Beat-em-Ups I've ever played, I love it

I miss this era of games. The aesthetic, the edginess, all worth it.

. . . . . . . . . . . The Bouncer

Pretty underrated beat em up. Had a blast from start to finish. Also suuuuper short. Did it in one sitting. But if you got a pal copy defo get yourself a cheat disc to force it into 60hz cuz its a slog in 50hz. Did the whole game as Sion


Thr only thing keeping this from the bottom of the barrel is that it's shorter than most movies

I got this and armored core 2 when I first got my playstation 2. My parents forgot to get me a memory card and so to not lose progress i left my poor console on for the better part of 2 days. buff sora is cool

I got our old PS2 working again, so I decided to pick a couple titles up from a retro games store near me. The guy at the counter told me this was one of his favourite games and said he was excited to know what I thought of it. That’s probably going to be an awkward conversation.

The good first, it’s a damn incredible looking game for its time. It honestly looks better graphically than some early PS3 games, and it’s running at 60 frames a second? Damn the PS2 was a good ass system. The general feel of hitting things is good, and the ragdoll physics are pretty funny. Kicking dudes into groups of other dudes like bowling pins was always fun, and watching your character do a cartwheel and flop around when he dies always made me laugh and softened the blow a bit. Other than that though, this game isn’t very good. Movement is sluggish, made worse by an automatic lock-on that means you can never really control what you’re aiming at. The timings for attacks and combos are very weird and unreliable. You basically have to throw the whole combo before the first hit even lands, so you can’t cancel out of it if it doesn’t connect. But on top of that, this is one of only a handful of games to use the dualshock’s pressure sensitive buttons for some combos and attacks, and I’m not talking some complex Tekken-style inputs here, I mean basic attack combos. They’re hard to pull off correctly at such a fast pace, so fighting is really awkward with you just finnicking around, trying to get the correct inputs and throwing out wrong moves left and right. All of this I found led to a lot of cheap deaths where I’m finnicking around trying to get combos to connect properly, and I just get screwed over because of it. It was especially bad during the boss fights. In addition to that, the game has a leveling system where you get points to spend on your stats, except you only get points for enemies you land the final blow on, so you have cases of your AI partners stealing your kills on you and you not having enough points to keep up with the escalating difficulty curve. A particularly frustrating incident was when I was fighting the first boss Echidna (who, by the way, straight up uses Eddy Gordo animations), and after dying to her again and again and again, I get her health down, about to land the final hit and….Volt kills her. There goes my big bonus.

This isn’t a particularly good game, but if nothing else, between the hilarious ragdoll physics and that incomprehensible, out of left field Nomura writing, I was laughing for much of the time. And it’s short. Even with all the trial and error and frustration, I beat the campaign with Sion in like a night.