Reviews from

in the past


So shout out to this game for being an early indie horror hit that was actually scary without any jumpscares/chase scenes. Truly incredible. The art style and control is also very good, it's crazy to think that this came from such a small team.

I will say though, I did have to use a walkthrough at a certain point. Certain things just aren't super clear, both in your objectives and what things are interactable/significant in the environment, which is important for a point and click game. Or rather, there were things that you had to click on that were completely unmarked, and things that only existed as decoration and yet really stood out in the environment.

But overall, amazing. Awesome and unique graphics, great sound effects, great voice acting, and perfectly scary without feeling cheap.

This review contains spoilers

Pretty gewd. The 0 karma ending's cutscene is weird with the boobs but otherwise it's fun and the vibe is awesome.

Really good horror in this. The art is great (it has animations!?) and the voice acting is impressive for 2005. The puzzles were all pretty logical, i didnt feel like i needed a walkthrough.
This game is really charming and impressive!

This review contains spoilers

Very immersive and unique animesque atmosphere, it doesn't really have the most mind-blowing plot in gaming fiction, sure, but it has something to say and it does so as well as it could in its small runtime, in the sense that you get a full hour (or more if you are bad at puzzles) of intensely trying to figure out what the hell led to you collecting body parts in an abandoned spaceship, with the confusion remaining after the final revelation (which is kind of a coomon trope, but it's cool/interesting in how they incorporated it specifically in this game), so yes, it doesn't fail in keeping you interested to see what happens next. The only thing I'll complain about is the puzzles, because some of them were pretty obvious while others would be almost impossible without a guide, so I'd find it cooler if they were made so that you get some sort of sense of achievement when managing to solve them. So yeah, interesting idea, impeccable atmosphere, cute (well, maybe not the best term but you get the idea) graphics, good writing, meh puzzles, nothing life-changing but it is fun in its own right and also impressive how a small group of people did this in 2005 and it's available for free.

probably the best thing to be inspired by gackt and the pillows since 2004