I haven't even tried multiplayer as I've heard the terrible things about the servers; however, this game is 100% worth it just based on the campaign. I bought the game for $3 during last years summer sale and just now got around to playing it and I can't believe it took me so long this game in now on my favorites list and up there with the 2 portal games!
THE BEAUTY OF SPEED
NOTE: I mainly purchased TF|2 for the single-player experience. Not a fan of the Titan vs Titan in multiplayer. However, there is a pilot vs pilot mode which is quite enjoyable.
Titanfall 2 is one of the greatest FPS titles in recent years!
The game has one of the smoothest and fastest FPS movement systems ever created! Gunplay is fluid, the level design is clever and the singleplayer is compelling and challenging. Battles can get intense during some of the missions.
My only complaints are about the AI and the settings options. Enemy AI often will just take cover and shoot at you, never try to flank you. Unless you play on Master. Then they will have aimbot and kill you with 2 hits, especially the Stalkers. There is a lack of settings which can be changed only with VPK like the giant crosshair, terrible depth of field and viewmodel FOV.
Titanfall 2 finally is getting the recognition it deserves after terrible marketing and letting it die. Now we can only wait for Titanfall 3.
The FPS market needs more skill-based movement shooters!
NOTE: I mainly purchased TF|2 for the single-player experience. Not a fan of the Titan vs Titan in multiplayer. However, there is a pilot vs pilot mode which is quite enjoyable.
Titanfall 2 is one of the greatest FPS titles in recent years!
The game has one of the smoothest and fastest FPS movement systems ever created! Gunplay is fluid, the level design is clever and the singleplayer is compelling and challenging. Battles can get intense during some of the missions.
My only complaints are about the AI and the settings options. Enemy AI often will just take cover and shoot at you, never try to flank you. Unless you play on Master. Then they will have aimbot and kill you with 2 hits, especially the Stalkers. There is a lack of settings which can be changed only with VPK like the giant crosshair, terrible depth of field and viewmodel FOV.
Titanfall 2 finally is getting the recognition it deserves after terrible marketing and letting it die. Now we can only wait for Titanfall 3.
The FPS market needs more skill-based movement shooters!
Amazing shooter. The story gets better as you go along, however, I went into the game hearing about how it is one of the best story shooters in the gaming scene, and I slightly disagree. It's done well, but it doesn't exactly have much emotional depth besides a few moments with BT, and even then, I wasn't that emotional over it (not that a game needs you to cry in order to resonate with you, I just didn't really find the story that impactful, just simple and fun). From a gameplay standpoint, it is one of the most skill-intensive FPSs to come out of its time. Unfortunately, released a little too early to become popular, but people such as I do recognize its achievements.
Just amazing campaign!
The cinematic cut scene at the beginning hooks you up right away (given you're into action games obviously).
Aside from the movement fluidity everyone has already mentioned. The pacing and level design is just fantastic and done so right. Packed with lots of creative ideas too, like the time travel part, I know it's not unique to this game, but they utilized it in the smartest way to make it absolutely innovative and not gimmicky useless thing to show off as in the case of most other games.
If I would be picky, I would say the AI could be better. For some reason the enemies' accuracy felt to drop in later stages of the game, but maybe cranking up the difficulty would do it just fine, and really the bosses were not as challenging as I would love it to be too, but I played it on Normal difficulty, I would definitely replay it in higher difficulty in the future.
The other thing I would've also picked on, is the color contrast. Sometimes the soldiers and the static environment elements and interactive objects fused in colors to a point that was hard to see properly, but this a common issue in lots of shooter games.
Overall, the single player game was a blast. Relatively short, but insanely enjoyable.
The cinematic cut scene at the beginning hooks you up right away (given you're into action games obviously).
Aside from the movement fluidity everyone has already mentioned. The pacing and level design is just fantastic and done so right. Packed with lots of creative ideas too, like the time travel part, I know it's not unique to this game, but they utilized it in the smartest way to make it absolutely innovative and not gimmicky useless thing to show off as in the case of most other games.
If I would be picky, I would say the AI could be better. For some reason the enemies' accuracy felt to drop in later stages of the game, but maybe cranking up the difficulty would do it just fine, and really the bosses were not as challenging as I would love it to be too, but I played it on Normal difficulty, I would definitely replay it in higher difficulty in the future.
The other thing I would've also picked on, is the color contrast. Sometimes the soldiers and the static environment elements and interactive objects fused in colors to a point that was hard to see properly, but this a common issue in lots of shooter games.
Overall, the single player game was a blast. Relatively short, but insanely enjoyable.