Conman's Last Hunt
Entry 7
An unfortunate step in the wrong direction.
The Amazing Spider-Man 2 is unpleasant to control and often muddy-looking, which is compounded by conceptually novel yet ultimately ill-fitting open level design. For all the previous game’s flaws, it was a more focused experience which took advantage of limited technology, and was never unintentionally obtuse or confusing to navigate. This is the more ambitious game, and I respect that, yet sadly none of its elements work in tandem.
I’d recommend trying the Gameboy Advance games to see this semi-exploratory Spider-Man action-platformer idea done competently.
Entry 7
An unfortunate step in the wrong direction.
The Amazing Spider-Man 2 is unpleasant to control and often muddy-looking, which is compounded by conceptually novel yet ultimately ill-fitting open level design. For all the previous game’s flaws, it was a more focused experience which took advantage of limited technology, and was never unintentionally obtuse or confusing to navigate. This is the more ambitious game, and I respect that, yet sadly none of its elements work in tandem.
I’d recommend trying the Gameboy Advance games to see this semi-exploratory Spider-Man action-platformer idea done competently.
This one is really odd. It's a somewhat ambitious platformer where you wander around a mostly open level looking for items to use in certain places. Almost like a metroidvania, but not as big and more linear. Sometimes you have to use your limited web shots to solve what are almost puzzles but they are not communicated very well. I liked the attempt at making something unique here but it's not great. Having to go gather all your items when you game over is dreadful because you need to die a lot to figure out how you're gonna hang spidey from a web just the right way to get through a roller coaster.