Reviews from

in the past


Um remake de um clássico, cheio de bugs e com uma mecânica mto chata q mas faz parecer um jogo de celular, até pq nem os visuais foram trabalhado.

Nota: 2/10 (★) - Horrível

The graphics are extremely cute, and I loved that I could play as a girl... but the controls are so damn slip-slidey that I was unable to even get past stage 1-2. I assume these physics are owed to the original's, as it's a remake of an old NES classic, but phew. I can't do anything with this, and I really wanted to.

I really enjoyed what this game is trying to do. It’s a unique platformer with its own rules. It doesn’t really feel like a typical platformer due to the high tempo that is required from you. You can move wherever you like but you have a health gauge that depletes with time. You have to eat food to stay alive. You’re encouraged to keep running through 8 worlds. Each world has 4 stages. A lot of them look similar or are practically the same, but new elements keep getting added. Think of new enemies placed in awkward positions, an egg containing dangerous content instead of good, a stone that forces you to move differently etc. This keeps you on your toes, it plays with your expectations and it shines on the highest difficulty mode. There you only get 10 lives to finish the game.

The game is very fun and different. The controls need some getting used to but I felt like a pro after a while. The cartoony graphics are cute, especially the playable characters and enemies. I love that the 3 difficulty modes are separate and can be accessed at any time. This helps with practicing certain levels on normal in order to get better with One Coin mode (the hardest difficulty). The achievements are fair and enjoyable. It felt very satisfying to complete One Coin mode after playing for over 19 hours. Actual length of the entire game might be less than an hour if you complete one mode without making mistakes.

The game doesn’t have resolutions higher than 1080p. I had black borders with a 1440p monitor. Even though One Coin mode is fun, you have to complete it in one session. You can’t quit and continue later. Although I understand the developers are trying to replicate that arcade feel, I would have still preferred to continue later with the 10 lives you’re given. Also, it would have been really nice if you get rewarded with a new life after reaching a certain score (like every 100k or 200k). It kind of made the high scores pointless if you don’t care about that. It would have been helpful with One Coin mode too.

Wonder Boy and Monster Boy games seem related as a franchise but this game is nothing like the other Wonder/Monster Boy games I played. It might as well be a different franchise. It’s a good game regardless of that. I got it for €1,80 on sale and it’s 100% worth it. Get it if you’re looking for a challenging platformer. It can be enjoyed on normal but this game is the best for the ones who love remembering patterns and want to practice to complete the highest difficulty mode. I’m not particularly looking for difficult games but I felt rewarded whilst trying to get all the achievements. It’s not impossible, it might even feel easy with a certain mindset. It’s one of those challenging games that I feel is done right. It motivates you to get better because you know you can do it.