Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

September 30, 2021

Platforms Played

DISPLAY


This game really is something special. It's no secret that SNES games have aged beautifully, both graphically and control-wise, but this game manages to be so ahead of its time that it's better than most games that have been released since its launch in 1994.

The presentation of this game manages to be a strength despite its age. Super Metroid environments are diverse and vibrant. It's hard to get bored when there's an entirely new background setting every hour or so. This game also controls beautifully. It has some movement quirks that will hopefully be fixed in dread, but besides that, its controls hold up extremely well, like 90% of the controls for games in the SNES catalog.

This game refuses to let you be bored. It introduces a new game mechanic/power up everywhere you go, which enables you to backtrack and explore optional areas. It blows my mind how perfectly this was incorporated. The last thing I'll touch on is the boss fights. They were consistently great. The last boss fight/final segment of the game is legit peak gaming and extremely ambitious. Couldn't believe I was playing a 28-year-old game at that final segment. Fingers crossed Dread is anywhere near as good as this near-masterpiece.