uncomfortable controls, and bad performance (even worse when explosives happen on screen) the only thing that made each character unique was the guns they could use. I think there's even more content removed on the US ver.

Akiyama and Tanimura carried this game.

The combat difference between K2 to 3 is weird especially since the enemies are blocking more in this game. And the annoying chase on hard. and the removed content. but even with these, when I see the word PlayStation 3, this is the game that comes to my mind.

If it wasn't for the annoying dragon engine leveling-up system, this could have been a masterpiece.

It's cool that they kept the fighting styles from 0 but the way how you upgraded the dragon style made the game add unnecessary grinding.

A good way to learn more about Kiryu and Majima's backstory. There are callbacks to other games too.

This game is so good that my brother (who doesn't like TB RPGs) also enjoys playing it.