Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

3 days

Last played

January 15, 2024

First played

January 13, 2024

Platforms Played

DISPLAY


Smooth and fun to play through in long sittings, never too challening but also never feels easy, Rusted Moss takes Umihara Kawase's general use of puzzle-solving grappling hook levels and expands it to a proper, fast-paced metroidvania, and also gives her a gun. It sorta lives in the hell of comparisons, without any part of it reallt feeling too original; its plot feels akin to Dark Souls's use of the cycle of fire and applied with queer subtext between a race war between humans and Fae, its visual style taking cues from the detailed mixture between level and enemy like Rain World, so on and so forth. I have annoyances in some parts, such as the Ending D boss and the lack of much proper story context outside of some nudges to a wider story, but I do think it's such a quick and open-ended game that it's easy to reccomend to anyone without much problems.

No Fern and Maya kiss though, this shit is ASS.