The best wrestling game. Lightning-quick combat, insanely fluid movement, and interactive environments that have really stood the test of time. Not to mention the hours upon hours of customization as well as a surprisingly fun story mode.

A lot of people consider this their favorite Final Fantasy game or JRPG, and I can definitely see why. There is just so much charm in this game. Great characters, a grand story about purpose and hope, legendary music, beautiful pixel environments, and so much more make this the unforgiving journey that many JRPG fans cherish. So many moments show pure raw emotion in them that is rare in video games, and those moments truly show the amount of heart and soul that the developers at Square put into the game.

Unfortunately, there were a few minor problems that plagued the game for me, which took away some of its greatness. I found a few dungeons straight up annoying or uninspiring. The combat is serviceable, but not really anything to shout about. But worst of all, like many PSX and pre-PSX JRPGs, the encounter rate is horrendous. I kind of feel cheap for blaming the encounter rate, but it really dragged the game down in so many moments and hearing that battle theme play every five steps really caused some frustration.

Overall, FFVI is very close to greatness for me, and damn, some of the beautiful moments from beginning
to end really make this a candidate for replaying.