This game will break your heart six ways to Sunday.

I loved the exploration and the hack 'n' slash style of gameplay that we've come to expect from Platinum Games. I also like that the multiple routes don't slow things down. Not only are your stats and weapons carried over, but any side missions you completed in, say Route A, you do don't need to do again in Route B.

The music is some of the best that I've ever heard. "City Ruins," "Forest Kingdom," "Copied City," there's too many to name.

The story is also thoughtful, but also devastating to go through. I haven't played that many games that actually made me cry during certain moments. Well played, Yoko Taro.

A little rough around the edges these days, but it still plays well. The exploration is fun, the weapons are creatively over the top, and the story has its laughs and heartfelt moments. An excellent start to one of my all-time favorite video game franchises.

Loved how immersive the gameplay was, with almost everything being interactive. It's deliberately slow-paced, but it also reminds you to manage your time. I couldn't get enough out of talking to people, going to the arcade, or collecting capsule toys. I also found the story to be engaging, and when it ended, I was definitely interested in seeing what comes next.

You can make fun of the English voice acting all you want. It's definitely cheesy, but I think it's also part of its charm. Some sentimental moments do feel genuine at times, so I can't... completely fault it.

The combat is clunky, but still doable. I'm not a fan of the QTE's. They break the pace a bit.

A good debut on the PS3. The traditional gameplay is a lot of fun, with a good selection of weapons, excellent gunplay, and tons of good replay value. I also like that the story is more involved, a far cry from the more episodic stories of the previous games.