BasilMuse
BACKER
Log Status
Shelved
Playing
Backlog
Wishlist
Rating
Unrated
Time Played
1h 55m
Days in Journal
2 days
Last played
July 28, 2021
First played
July 27, 2021
Platforms Played
July 2021
|
28
I both forgot how punchable so many of these characters are and how godawful some of Monokuma's dialogue is.
The pacing before the first investigation is also really annoying. I do like the free time stuff where you basically push out people's backstory, but that itself is really slow and forced, sometimes it goes right into the archetype that already exists. Getting a plat will... not be fun.
"Ahh... it's about to come out... It's gonna come out! My pristine, pure white, stuffing!" -- Monokuma
Kill me
The pacing before the first investigation is also really annoying. I do like the free time stuff where you basically push out people's backstory, but that itself is really slow and forced, sometimes it goes right into the archetype that already exists. Getting a plat will... not be fun.
"Ahh... it's about to come out... It's gonna come out! My pristine, pure white, stuffing!" -- Monokuma
Kill me
0h 55m
|
27
Just finished the Prologue, like past the first day of Day 1?
On replay, the aesthetic is still really nice. I like the CG cutscenes, the music just rockets to attention, and the art is firing on all cylinders.
But man the dialogue.... it does not hit me. The otaku has some REALLY cringe lines, the "ogre" shit and the weird structuring of conversations feels so unnatural, and all the characters start on really bad starts. I don't remember if it gets any better but here's hoping!
On replay, the aesthetic is still really nice. I like the CG cutscenes, the music just rockets to attention, and the art is firing on all cylinders.
But man the dialogue.... it does not hit me. The otaku has some REALLY cringe lines, the "ogre" shit and the weird structuring of conversations feels so unnatural, and all the characters start on really bad starts. I don't remember if it gets any better but here's hoping!
1h 0m
Started