After playing Ror1 and loving the concept but not getting very far into it, I saw the trailer for Ror2. Seeing it made in 3D was crazy. They stayed very truthful to the original game whilst introducing loads of new items, bosses and characters.

As a rogue-like it is addicting, using the unique mechanic of scaling difficulty with time rather than levels. This can lead to insane 3 hour runs as long as you can progress faster than the difficulty.

Those having played games like The binding of Isaac may think the content is a bit sparse in comparison, but I believe this is a must play for Rogue - Like / Lite games.