There's a spark in here that promises more than it delivers but I want to nourish & nurture it until the debt is paid.
It really is a few adjustments away from something I'd luvv, but Exoprimal finds itself utterly lost at sea in an attempt to copy the other Games As A Service bigboys. Progressing the story and blossoming the enemy pool alongside a predetermined amount of matchmakes sounds fine in theory, but it essentially means that it takes about thirty sessions before the game graces you with the challenge and variety it so desperately needs in the early half. Even with my saintly patience I considered dropping it at multiple points, which is kind of a shame, the later boss battles are great fun! With more of a focus on co-op boss battles and the large scale PvE encounters it fitfully teases u with, there'd be something here. With this being a fully-fledged Capcom lunch & dinner, I had hopes in the leadup to release that there would be some Lost Planet 2 DNA in here, but alas!!!! Gone are the days of densely curated linear mission structures, matchmake and pray the randomly choreographed instance permits you a good time. Your moneys no good here we only accept dinobux. Ultimately I think I'm being kinder than I should because Exoprimal fell out of gamepass and it's fun on the most baseline level of human experience to hold left click and watch hitboxes disappear.

I think the most gutting thing is knowing that it's a GaaS title with "Content Coming Soon" which I can very safely and sagely forecast just means "we didn't receive enough battle pass subscriptions for season 1, & have decided to terminate service before we even get the chance to add content that really lets the strengths of the gameplay shine".
Annoying that they came so close but I liked what it offers!!!

Reviewed on Jul 22, 2023


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