3 reviews liked by BerserkerRRC


My original plan was to play FF 1-6 this year in order, after falling in love with FFXVI and really realizing what a gap this was for me. I finished FF1 just a few weeks ago, and was surprised how much I enjoyed it and was ready to jump into FF2 but life threw me a little curve ball. I forgot that the final run of GDQ this year was FFV, and at the recommendation of a friend, that I would not want to be spoiled, I decided to jump to this one next so I could watch the run spoiler free (which was 100% the right decision)

This is a fantastic game, very different from what you'd expect from a FF game, so I can see why it's not talked about so much, but it's genuinely great. The Job system is maybe one of my favourite combat mechanics I've ever had in a JRPG period. It made the combat fun for me, trying new styles, and trying to max out whatever I could before my final battle with Exdeath at the end of the game. It's such a shame that this job system was really mostly abandoned from what I've been told and doesn't show up again (albiet it, I've heard 3 has a stripped down version of it).

The story is really good. It takes a while to get cooking, and in the first few hours of my 25 hour adventure, I was wondering if this game was really THAT much of an upgrade over FF1, but once the story gets flowing, the characters fully introduced, and the stakes set, it's clear that this is a decent upgrade.

I think the thing that holds this back from being even higher for me is Bartz. He's a solid character, but as far as FF protagonists go, he's one of the weaker ones for me (which isn't a giant insult, most of the ones I adore have some of the best protagnoists I've played in games). The rest of the cast is great though, with Galuf being a huge stand out, and Gilgamesh perhaps going from a character I couldn't stand, to one I couldn't get enough of by the end of it, totally goated.

Overall though, this was a wonderful game, and while not quite as dire, and dark as some other FF entries (though with plenty of heart break, and tough moments) it's a great game, and worthy of more praise than it gets.

Very light spoilers
I have been a Spider-Man fan my entire life and read more Spider-Man comics than I could even count, so to say I have a love for the character and his world is an understatement. I can safely say this is one of the best adaptions of the character and even surpasses the original Insomniac game in basically every single way. Plot wise this game really excels to me, it showcases both Peter and Miles giving them each a lot of character development and plot lines that really resonated with me. Their supporting casts are also done extremely well, Mary Jane, Harry, Rio, and Ganke are all wonderfully done, and original character Hailey steals the show multiple times. This game is also loaded with villains, I won’t spoil them all but seeing so many of this famous rogues gallery given time and care made me extremely happy. Kraven and Venom are both imposing, frightening figures that bring a lot of intensity to the story and creating amazing set pieces. The plot itself isn’t too crazy if you’ve seen the movies or read the comics but it is well done and very nicely intertwines multiple famous storylines together while adding a unique spin on it all.

The gameplay is somehow even better than before. The combat feels amazing and more streamlined, losing some of the gadgets might be sad to some but I didn’t miss bringing up a gadget wheel personally. Having powers and gadgets mapped to L1/R1 made it super fast to jump between all your different abilities, and the upgrades make you feel powerful which is half the fun. They somehow made movement even better which I didn’t think was possible, the web wings just fit in to the swinging and launching so seamlessly it honestly might be hard to go back to the games without it. The fast travel is lighting quick but swinging and gliding is so fun I hardly used it.

The side content also got a make upgrade in this game. I liked it in the original game but it got pretty repetitive, whereas this game has a ton of different types AND most importantly captures that Arkham feel by incorporating different villains not in the main story. This makes the whole world feel more fleshed out and I love it. There are even a few that really make you feel emotional. MJ stealth missions are also back but much improved and didn’t take away from the experience at all.

I could say a lot more but ultimately I can just say that this is my favorite Spider-Man game ever, one of my favorite versions of the world, and I look forward to seeing where they go next.

Spider-Man 2 is an absolute triumph and masterpiece for me in the world of gaming. It's a masterful amalgamation of various Spider-Man narratives, expertly woven together to create what I genuinely believe to be the quintessential Spider-Man story. This game is a finely tuned masterpiece, crafted with an abundance of love and soul. Even a week after completing it, I'm still captivated by its brilliance. Insomniac has gifted us a heartfelt love letter, and they've earned every ounce of our admiration. Spider-Man 1 was already a top-tier game for me, defying all expectations when I had lost hope in Spider-Man games. Spider-Man 2 takes that foundation and elevates it to unparalleled heights.

This game showcases my favorite portrayals of Peter and Miles. While the Spider-verse films deserve credit, these two characters shine brighter, move faster, and hit harder than any other medium. The abilities you acquire in this game are absolutely amazing. You can feel the impact of every punch and kick not only in your DualSense controller but coursing through your veins. Pinning enemies against walls and shattering their ribs with a flurry of kicks, hurling chains of lightning, or employing symbiote tendrils to lift a dozen foes into the air before slamming them down – it's addicting and seriously badass. The gameplay remains endlessly engaging, even when facing challenging foes. Not once did frustration overtake me despite dying more times than I can count. With each boss, I embraced the learning curve, meticulously dissecting their attacks and ultimately reveling in their defeat while hardly upgrading my health and damage.

Yet it's not just the gameplay that astounds; it's the story. In just under 20 hours, Spider-Man 2 delivers a rich, detailed narrative laden with lengthy, cinematic cutscenes. Each cutscene draws you in, akin to watching the perfect Spider-Man movie, evoking nostalgia and wonder. I never wanted this story to end. Without delving into spoilers, rest assured, the story caters to Spider-Man enthusiasts. If the first game left you less invested in the narrative, Spider-Man 2 won't drastically change that, as Insomniac tailored it to a specific audience. Peter, Miles, MJ, Harry, and other characters are faithfully and expertly written, making them arguably the best adaptations. Even a character like MJ, who was "okay" in the previous game, shines as a favorite adaptation in this installment. The overall narrative is exceptionally well-crafted, raising the bar for the MCU's portrayal of Spider-Man.

I also briefly need to discuss Venom without spoilers. I had high expectations, and this iteration did not disappoint. He is a formidable presence on screen, with a scale that dwarfs the Spider-Men, impressively bringing justice to the character. This version of Venom stands in stark contrast to the Tom Hardy version I've been familiarized with, making it difficult to appreciate the latter. The distinction in design, personality, and sheer raw power is remarkable. And with Venom in the picture, I absolutely must mention the symbiote in general. Avoiding spoilers, this game excels in portraying Peter Parker's gradual descent into aggression, jealousy, and hatred, outshining Maguire's version in Spider-Man 3 without any close contest. Yuri Lowenthal's performance as Peter's darker side is nothing short of exceptional, further solidifying him as my favorite voice actor.

Spider-Man 2 doesn't stop at fantastic gameplay and storytelling. It boasts an electrifying soundtrack, particularly the main theme, jaw-dropping setpieces, and an exceptional traversal system that outshines all previous Spider-Man games. The web wings in particular pleasantly surprised me, as I initially had low expectations for this mechanic and expected something half-baked. I found myself frequently using it while swinging through New York, more-so than I'd like to admit, and it definitely added a huge new layer of fun to the experience.

Insomniac Games has created what might be my favorite gameplay in any video game with Spider-Man 2's combat and web swinging. Playing Ultimate Spider-Man after this will be a tough act to follow, but my gaming appetite will have to adapt. Earth-1048 represents the quintessential Spider-Man experience, and I'm immensely grateful for this top-tier celebration of my favorite superhero. Thank you, Insomniac Games, for delivering one of the finest games I've ever played.