You're Gonna Have a Good Time

Taking place in the year 201X, Undertale see a young person climb a mountain, only to trip and find himself underground where monsters, who were driven out by humans in a somewhat one-sided war, dwell. Thus begins the journey to escape. (Forgive the breezy explanation of the plot, but any more would spoil Undertale.)

Undertale is not your usual RPG. For one the game is more of a hybrid genre of (deep breath) JRPG x Bullet Hell x Rhythm x Psychological x Horror x Social Commentary (phew). To say how to play or approach Undertale would do it a disservice but just don’t go in expecting the usual.

In terms of presentation, on the surface Undertale is basic. Seeing the game in action shows you that Toby Fox and co execution elevates them to have flashes of personality and visual flair that some AAA games lack. The way the characters speak, the poses they have, the dialogue, the excellent uses of music that makes what should be throwaway scenes and locations linger long after playing the game.

In terms of gameplay, it is the weakest part but a) that is somewhat by design and b) the game is very short so it just about doesn’t wear on the player. If one sees the gameplay serves as a storytelling device, then it makes sense.

Undertale is not perfect. It can be VERY frustrating at certain points and while it does fit one of the games themes, it can put many people off playing it. The storytelling can rub people the wrong way and it’s non-typical game nature can make people question playing it.

But for those that give it a good enough chance and persist, they will see why Undertale is a masterpiece. It’s probably one of the few games that defies the rule that a good story can’t overcome weak gameplay.

Rating 9/10

Reviewed on Jul 15, 2023


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