Bio
I like to ramble about things that 5 people at most would care about. If that sounds like your kind of thing, feel free to follow me.
Personal Ratings
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Shreked

Found the secret ogre page

Busy Day

Journaled 5+ games in a single day

Gamer

Played 250+ games

Liked

Gained 10+ total review likes

Best Friends

Follow and be followed by at least 3 others

Noticed

Gained 3+ followers

N00b

Played 100+ games

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Liked 50+ reviews / lists

Favorite Games

Alien Soldier
Alien Soldier
Mr. Gimmick
Mr. Gimmick
Mega Man
Mega Man
Fantasy Zone
Fantasy Zone
Touhou Rei'iden: The Highly Responsive to Prayers
Touhou Rei'iden: The Highly Responsive to Prayers

471

Total Games Played

021

Played in 2023

086

Games Backloggd


Recently Played See More

Alex Kidd in Miracle World
Alex Kidd in Miracle World

Mar 22

Kirby's Dream Land 3
Kirby's Dream Land 3

Mar 19

Kirby's Dream Land 2
Kirby's Dream Land 2

Mar 17

Kirby's Dream Land
Kirby's Dream Land

Mar 16

Super Mario World: Return to Dinosaur Land
Super Mario World: Return to Dinosaur Land

Mar 13

Recently Reviewed See More

Something tells me this game would've benefitted from having an arcade version or something instead of being on the NES only. As it is, it's really small, but I still kind of enjoy it. For the most part.
I like that you get thrown into random encounter shmup segments, but the game doesn't do a whole lot with that idea. Not counting Jaws, there are five enemy types: stingrays that move forward, jellyfish that move straight up, stingrays that go really fast, jellyfish that can move to the side, and smaller sharks. You'll probably see them all in the span of a few minutes, the map isn't that big.
What's more interesting than the enemies is the fact that the shmup segments give you (among other things) shells that can be used to get nifty things from the port icons; first the receiver, then power upgrades. You get punished kind of hard for dying, though; you lose not only a level and half your shells but the receiver too, meaning you have to spend another trip between the ports. I feel like just the level and/or shell loss would've been sufficient.
Eventually you have to fight Jaws, of course, and at first he doesn't really put up any more of a fight than the regular enemies; how fast you can drain his power depends entirely on your power level.
Then comes the second bit where you have to stab him. It took me a couple tries because I didn't know you shouldn't wait until he gets as close as possible to you. That bit kinda sucks for the first time, honestly, but I got used to it.

Jaws
is aight. There's probably a game or two out there that does its thing better, but the ideas in it are neat-ish.

I made Super Mario Bros. World 1-1 in this thing once when I was 7