A super interesting, sober, calm, desolate game, that immerses you in a hot, dry, hostile world, and introduces just enough story and narrative to hook you and keep you interested.
Love the game length, the permadeath is kind of hardcore, but I have to say I did go back multiple times, to actually experience the game's ending, and do not regret it at all!
Love the minimalist narrative here.

A game where you look at the starts to provide answers to villagers that come to you for advice. It explores that sort of faith in something or someone, and how people might receive an ambiguoys response. The game also explores community in an interesting way.

I would love to play a sequel to this game, where the lessons learned can be applied for an even more focused, and maybe a bit more rich in mechanics, experience.

Great idea, implementation leaves something to be desired, but overall an experience worth having!

Great addition of mechanics, compared to the original campaign, this is faster and smoother in some regards, but is is kind of more inconsistent.
The ending was pretty abrupt in my playthrough.

Fantastic game, please give it a shot!