Good game with a great story but definitely not a game without its flaws. I enjoyed the soundtrack and exploring Lospass Island, but I did not get that DS feeling when I had to constantly go back and forth across the island to do fetch quests. Pretty sure the joke Suda wanted to tell is since video games are considered to be just time wasters, the game decides to literally waste your time by doing the former and with having to do like 30 basic math problems at the end. As annoying as some of the gameplay can be, I still had a good time with the game but think it would have benefited from having more of a visual novel style like The Silver Case did.

Reviewed on Jan 11, 2023


3 Comments


i hate to be that guy but i'd recommend looking more into what the game was actually trying to do with the excessive walking and generally uninteresting puzzle-solving. there's a lot more to it than what you see at face value and has really thought-provoking connections to the main character.

1 year ago

I got a pretty good idea of what they were trying to do with it based off of context clues in the story. It's a nice touch that adds depth to it and I appreciate that. However, from a gameplay perspective it still doesn't make it any less repetitive.

1 year ago

I'll probably look more into it anyway since I really enjoyed the story and Sumio Mondo as a character.