Charming and does what it does pretty well, but it just feels boring and bland overall. The soundtrack especially sucked, can't see myself sinking 60+hours worth of content and hearing the same overworld and battle music. Music is an important factor for games, especially JRPG's since it's a very long genre and you'll probably be casually playing it for a couple of months, then to hear the same jarring music all throughout that time is a huge turn off.

I get what they went for, it's "the JRPG", it's supposed to have a very vanilla and well known formula and to be fair to them they've stuck with it, but I think after playing several JRPG's in my life I want something with a bit more depth, and there's no depth to this game. Nothing stands out, not combat, story, music, or characters. I think the best way of putting it is that everything (apart from the music) is put together in a very inoffensive way which can be appreciated, but as a result of that there's nothing that really makes this game special.

Sometimes when a game is lacking in gameplay, the story is enough to carry the game for me, unfortunately the story in this is very fairy-tale whimsical which isn't my cup of tea, you can pretty much predict the things that happen before they happen which makes it feel a bit dull with very little to no surprises. A lot of people have described the story as a perfect bedtime story, that's very accurate, some people will love that, some won't.

Objectively it seems like a well made game that's stuck to the JRPG formula, but it just didn't stick with me and felt one dimensional all around. I stopped playing a while after Gallopolis.

Reviewed on Jan 05, 2024


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