Cadensia
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Completed
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Time Played
--
Days in Journal
1 day
Last played
April 7, 2020
Platforms Played
Based on Final Fantasy: Tactics, Fell Seal offers a tactical adventure lasting about thirty hours in total. The initial storyline is hardly exceptional, although it has its pleasant moments and interesting atmospheres – special mention to the staging of the different endings. If the title never reaches the narrative depth of its ancestors, it makes up for it with a solid and rich gameplay, which brings some archaic mechanics up to date. Thus, the management of consumables is simplified and completed by a fairly simple crafting system: you never feel the need to return to areas to look for components. However, the title allows itself some aberrant difficulty peaks and pushes to grind; this is amplified by the fact that some classes are severely outpaced in the mid-game. Nevertheless, it should be noted that the difficulty customisation is very complete and allows for an always adjusted experience. In the end, the game walks a tightrope: if it manages to provide an appreciable and diversified experience with an abundance of side content, imperfections dot the road (sometimes dissonant graphics, difficulty curves not very smooth, no map rotation, slowness in some gameplay loops).