I don't know, man... This feels a little masturbatory to me.
The 4th wall breaks, the smartass ideas, the puzzling narrative, the random hotel hall we have to cross everytime for some reason, the fake credits, even the place's names with huge letters on screen, everything seems intentionally constructed just to show off how "conceptual" the game is.
I like levitating and throwing things, and I like the more trippy surreal visuals and atmosphere, but it's hard to engage with the game's conceited writting, full of gimmicks that don't actually feels organic to the story and are there just so it can look like complex and clever.
The ending, especially, is confusing for the sake of being confusing, nonsensical and full of unanswered questions in a pretty anticlimatic way.

Reviewed on Nov 10, 2023


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