CerealBeforeMilk
This is the most nintendo game nintendo has ever made.
The perfect integration between Zelda's story and gameplay, that just had me hooked from beginning to end. So of course they had to fuck up the controls.
If I were to give you an analogy, playing skyward sword, it's like owning a super expensive car but the steering wheel is the zonai stick from Tears of the Kingdom.
The perfect integration between Zelda's story and gameplay, that just had me hooked from beginning to end. So of course they had to fuck up the controls.
If I were to give you an analogy, playing skyward sword, it's like owning a super expensive car but the steering wheel is the zonai stick from Tears of the Kingdom.
2010
1990
1998
Such a great fire emblem, embodies the spirit of the franchise perfectly without MISSing a single detail, I hate it.
I would say fe6 is the most hit or MISS game out of all gba fire emblems, and it's kinda easy to see where the hate comes from when you have ambush spawns and double bolting sages in a fog of war map. But don't let that scare you, this game is so much more than that. New characters come in at an alarming rate, seriously, the amount of playable units is so large, that by the time you realize Wolt and his 4 damage iron bow are MISSing from your team because a
silver lance wyvern reinforcement just spawned on top of him, you already have 5 new characters fighting by your side. It's an all-out war, and it feels like one. Other fe games fail to do this, as they are treated more like isolated conflicts. Such a shame the rest of the world MISSed out on this game, as it is Japan-exclusive.
After playing fe7 and fe6, not gonna lie, I will MISS the continent of Elibe and its terrible playable lords...
I would say fe6 is the most hit or MISS game out of all gba fire emblems, and it's kinda easy to see where the hate comes from when you have ambush spawns and double bolting sages in a fog of war map. But don't let that scare you, this game is so much more than that. New characters come in at an alarming rate, seriously, the amount of playable units is so large, that by the time you realize Wolt and his 4 damage iron bow are MISSing from your team because a
silver lance wyvern reinforcement just spawned on top of him, you already have 5 new characters fighting by your side. It's an all-out war, and it feels like one. Other fe games fail to do this, as they are treated more like isolated conflicts. Such a shame the rest of the world MISSed out on this game, as it is Japan-exclusive.
After playing fe7 and fe6, not gonna lie, I will MISS the continent of Elibe and its terrible playable lords...
1991
2008
1988
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1991