Hades 2018

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

23 days

Last played

January 4, 2024

First played

December 8, 2023

Platforms Played

DISPLAY


Hades felt different from what I came to expect when booting it up. The world is beautifully drawn, the story premise is cool, and the gameplay loop hold up better than expected. That explains how I've put decent time into post-endgame runs more than I honestly expected.

Being a Supergiant title, I expected good writing even if it isn't the focus. Can't say that I'm disappointed at all. Taking from Greek mythology gives them lots of ideas and inspirations, yet they made something great out of it. Each character is distinct, whether it's their writing or voice performances, can't say there's a boring person in the roster. Cohesive ludo-narrative overall even after the credits roll.
It takes its sweet time to develop, with some too long downtime but it gels well and ends on a good note.

Gameplay is quick and simple but the variety of builds and modifiers really extends the mileage of fun. I didn't care for min maxing but rarely did I feel that I end up with a bad build. It works even better on a pickup-and-play approach but that doesn't mean it doesn't stand out as a good game.