8 reviews liked by Chutney


Never thought I'd be playing this but props to the Fallout TV show for motivating me to play FO1. Good experience; it does a good job serving as the catalyst for the rest of the series. I was very impressed with this game, especially with it being from the late 90s.

Props to Tim Cain and the team who made this. I thought that it would be very barebones but I know understand why the rest of the series (the games that I’ve played at least) are so fleshed out and have such robust lore. FO1 is a masterclass in starting a franchise

Man, this series is so slept on. This was as good as the first. It didn’t change the formula up too much but was a bit more expanded (setting wise) which was nice

The more I think about this game the more I like it, definitely will go for a 100% someday.

P.T.

2014

The scariest thing I've experienced yet that I don't think I might be able to complete it. While it's reliant on a few jumpscares it's the dread that comes from the environments, visuals (especially lightning) and sound design that got under my skin and unsettled me to the core. The concept of it is ingenious too. It's got supernatural elements but it's abstract too and is used in it's favor that fucks with your mind thus solidifying it as refreshing experience when it comes to horror media in general.

I played the Unreal PC-port of it and huge props to him for making it because this looked legit.

"You must always remember that the only thing necessary for evil to triumph, is for good men to do nothing."

I really appreciate how simple, yet in-depth the exploration is, comparing it to other metroidvania like games and its map it feels much more simple to navigate and never too tedious as well. The atmosphere, music and animations are smooth as hell too, I can see myself playing this again in the future honestly.

Damn good game definitely worthy of being a classic.

"Bayo 2 exists just for Bayo 1 to be better than it already is."

The combat relying on its witch time mechanic this time around to perform combos or damage/stagger at all even on medium weighted enemies sucks a lot of ass, the enemies are extremely horrendous in terms of gameplay design where they just dodge everything, have horrendous telegraphing cues on the animations, it just does not mesh well. This really upsets me considering how much Kamiya and Platinum valued these points of their games, and just become completely betrayed.

As flawed as the combat is compared to the first I do like it still (albeit less when I replayed it), I like seeing some of Bayo's subtle character development throughout I think it's pretty cute from the first, and I do adore the additions of Younger Balder and Loki, think they're great I love their interactions and the way they all bounce off one another is so dope.

The visuals are a step up too, but the first game is much better still all around.

The story isn't as compelling in it's second half and kinda is bleh with loptor at the end was underwhelming to me, I like that the first was more mysterious but ramped up at the end once Bayo started figuring out who she was is WAY more interesting compared to here, I think she was a much more complex character in 1 then here. Jeanne had a much more interesting role in my honest opinion in 1, this time around here they kinda wasted her not showing her interact with the other cast members besides Bayo. Some pretty wasted potential there but hey whatever. I enjoyed seeing that after the 1st game she seems more relaxed after knowing who she is and having Jeanne back as her homie and being able to get close to her again since the end of their teen years is nice. I like their relationship alot in the games, I think it's well developed and honestly? Real asf. You can tell Cereza, Luka and the gang have made her warm up to others more instead of distancing herself off from new people in her life.




I do love this game to a degree. But as I sit on it I notice the holes more throughout, wish Kamiya had more involvement here instead of being a supervisor.

Hope 3 expands more than what this one couldn't with Kamiya coming in as Executive Director this time around.

https://youtu.be/6jIQkohrSvQ

Yuzu goat
I love Bayonetta
Best waifu

7/10

Sifu

2022

Frustrating yet satisfying, Sifu has such a strong combat loop that it made me constantly keep coming back for more, tirelessly going through the levels so that I master them as much as possible and it's very much fun because how cool and fun the combat mechanics and how cinematic the kung-fu animations are. The visual direction is nothing short of stellar, with each level having it's own color design and imagery making them stand out. The levels have good design too with multiple shortcuts that allow for different approaches that makes things easier for subsequent runs. It does get tedious at times, which can be frustrating which is why I took things slowly with this game, and the camera can often put me at disadvantage, blocking my view (mostly happened in my fight with Level 2 boss) but once you manage to overcome the steep difficultly curve this game throws at you, it does feel rewarding. I've never tried out any souls game before so this is easily the hardest game I've played and I did feel like quitting many times, but in the end the experience was worth it.

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by ogata |

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by ogata |

9 Games