Baroque 1998

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

May 14, 2023

Platforms Played

DISPLAY


Unfortunately never officially released outside Japan, Baroque absolutely deserves to be considered a cult classic due to the extremely innovative perspective it offered in terms of narrative structure encased in game mechanics, elements that can occasionally be found even today in the roguelite field, but still manage to come across as unique: launching the game we are thrown into a distorted, post-apocalyptic world inhabited by surreal-looking creatures and drenched in a bleak and intensely surreal atmosphere, we are plunged into an enigmatic quest caught between reality and simulation, in which annihilation and rebirth go side by side, in an endless cycle of creation and destruction of this lost world that we are eventually destined to break.
Everything really comes together beautifully, both in terms of gameplay between roguelite, rpg, dungeon crawler and survival horror elements (yikes), and in terms of aesthetic and narrative coherence with horror inspirations, science fiction, mystical themes brought together in an obscure existentialist plot.
It is truly a masterpiece that knows how to fascinate and keep you glued to the controller, where each run turns out completely different from the others.