One of the key elements that makes the zelda games so special is the way they stimulate you to change perspective in order to advance in the adventure and discover secrets: in "A Link to the Past" this is done by switching between two different dimensions, in "Ocarina of Time" by traveling between different time phases, while in "The Minish Cap" you can take the form of tiny creatures that perceive the game world from a completely different viewpoint, enriching the exploration in an incredibly stimulating way. The overall design is absolutely on the level of the best Zelda chapters and the gameplay experience is very rich and satisfying, not at all trivialized by subsisting on a handheld console: adorable, full of secrets to discover and just plain fun.

Reviewed on Jan 23, 2023


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