A god game based on controlling 4 different giants with unique terraforming abilities, unlike other games in the genre you are meant to play 30 or 60 minute long games instead of developing an enterprise over a long period of time.
The concept has always been very attractive to me, and it's well executed for the most part, the idea is to synergize adjacent tiles for big bonuses and complete projects to unlock new upgrades for your giants.
Overall Reus is a decent game, however I had 3 major issues while playing that prevent me from recommending it unless you can get it during a sale.
1. Progression is tied to achievements and there is no significant RNG otherwise, making the game very repetitive.
2. There is no in-game encyclopedia for resources, and the game relies on an external wiki instead for all the tech trees and what resource grows in each biome and such.
3. The giants are way too slow, especially considering some resources require several of them to obtain.

Reviewed on Jul 24, 2022


Comments