Log Status

Completed

Playing

Backlog

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Rating

Time Played

--

Days in Journal

1 day

Last played

July 19, 2023

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DISPLAY


this spin off sequel gets less acknowledgement for what was their first 8th Generation console Resident Evil title. graphically the game is nicely polished (not including the PS3/360 & Vita release), it is really satisfying to see the game not have last gen texture compression especially given that the first game was originally a 3DS release. kind of a shame the game doesn't feature combat mechanics from 6, I understand not including them to make fighting enemies more intimidating but I feel the result is way less satisfying gameplay. the replacement of the scanner with the finger point/flashlight is very appreciated as I felt the scanning took way too much time out of actual progression. from a story perspective the premise is a cool concept and the actual dialogue between characters is pretty standard and cliché to what the mainline games have had before. only real issue the story has is that it never really feels like it becomes something truly interesting worth playing through. one thing I will give this game is that it's probably the only time the crafting system has come back fully for something other than herbs AND that the raid mode seen here is the clear inspiration for the mercenaries mode we've seen in 8.