Crowicks
68 Reviews liked by Crowicks
Very solid remaster in terms of recapturing the feel of the original Modern Warfare 2 while bringing it to life with the polish of a new call of duty. Insanely disappointing that only the campaign was remastered because the game feels amazing and would benefit greatly from having its original multiplayer mode
Gosh, such mixed feelings. All in all I believe it to be an ambitious failure. The story is confused and pretentious, the gameplay is repetitive and frustrating, the story themes are at times offensively simple and condescending.
I prefer to appreciate art when it reaches for the stars and comes up short - but this game feels more like a collection of influences and unfinished thoughts that occasionally strikes gold (ie. the first couple hours). I can't say that what this game ended up being as a finished product was good.
But all my praise to the visuals, the music, and the ambition, and I hope those that worked on this feel proud of the pieces. Please keep trying.
I prefer to appreciate art when it reaches for the stars and comes up short - but this game feels more like a collection of influences and unfinished thoughts that occasionally strikes gold (ie. the first couple hours). I can't say that what this game ended up being as a finished product was good.
But all my praise to the visuals, the music, and the ambition, and I hope those that worked on this feel proud of the pieces. Please keep trying.
As its nomenclature suggests, BioShock Infinite is different from its predecessors. Columbia is a breath of fresh air, free from the claustrophobia down in Rapture. But what remains the same from previous entries is the staggering attention to detail and a story that cracks your brain wide open.
Things I liked:
• The art direction is immaculate and stands toe-to-toe with BioShock 1 and 2. Every so often I had to stop just to appreciate how beautiful this game looks.
• Combat is actually fun, a first for me in the BioShock series. The new powers, or vigors, were a welcome change as they blended well with the gunplay. Elizabeth's help in combat can sometimes turn the tide in dire situations.
• The characters in BioShock Infinite are incredibly well written and memorable, especially our two leads.
• Again, the attention to detail is jaw-dropping. With the environments, in-game posters, Voxophones, clever writing, and more, I'm sure it'll take several playthroughs just to take it all in.
Things I didn't like:
• The plot is a little too narratively focused. Often it felt like details were specifically withheld only to string the player along.
• Exploration is arguably the weakest in the series, with the lack of a map and inability to backtrack in most cases.
• The Vox Populi seemed like an underwritten part of the story, especially compared to Fontaine's army or Lamb's family. Working through that portion of the plot felt underwhelming, with a weak resolution.
I'm incredibly glad to have returned to this series eight years later. With news of another entry on the horizon, I have to ask: how on earth do they follow up on this?
Things I liked:
• The art direction is immaculate and stands toe-to-toe with BioShock 1 and 2. Every so often I had to stop just to appreciate how beautiful this game looks.
• Combat is actually fun, a first for me in the BioShock series. The new powers, or vigors, were a welcome change as they blended well with the gunplay. Elizabeth's help in combat can sometimes turn the tide in dire situations.
• The characters in BioShock Infinite are incredibly well written and memorable, especially our two leads.
• Again, the attention to detail is jaw-dropping. With the environments, in-game posters, Voxophones, clever writing, and more, I'm sure it'll take several playthroughs just to take it all in.
Things I didn't like:
• The plot is a little too narratively focused. Often it felt like details were specifically withheld only to string the player along.
• Exploration is arguably the weakest in the series, with the lack of a map and inability to backtrack in most cases.
• The Vox Populi seemed like an underwritten part of the story, especially compared to Fontaine's army or Lamb's family. Working through that portion of the plot felt underwhelming, with a weak resolution.
I'm incredibly glad to have returned to this series eight years later. With news of another entry on the horizon, I have to ask: how on earth do they follow up on this?