Way too many frustrations to be a top-tier rhythm game.

- The scoring and ranking systems are busted. In no way an accurate read on how good you are and extremely easy to game (to the point where it's encouraged with the support options)
- The support/challenge options just confuse things. Locking content behind using them is dumb. Just let me be good at the actual game
- The UI during songs is so distracting it has to be on purpose. Either it's idiotic design or a cheap way to boost difficulty
- Scratching is terrible and its visual trigger does not mesh with the rest of the notes and makes your brain wig out. The game seemingly knows this as it gives you the option to auto-scratch but then that just feels weird in complicated charts
- Charts are pretty good overall but the note speed for each song is WILDLY different and the result is having to fiddle with the (two different) speed settings EVERY song to get a consistent experience. Absolutely baffling
- The note lanes terminate too far towards the outer edge of the screen, making playing on a big TV harder than it should be. I realize this was made for Vita but they should have tweaked it
- Can't really watch the dancing on anything besides easy mode because your eyes are on the notes (I know this could be said about any rhythm game but they make the background stuff most of the draw here, so)
- Many of the remixes are really dated stylistically
- Where's the dog

All that aside, the music from PERSONA 3 is obviously really good and if you're into these characters, the fan-service and seeing them rendered in this fidelity is worthwhile. It could be worse. It looks great at least.

Reviewed on Nov 11, 2021


1 Comment


2 years ago

Koromaru is Dogloadable Content