Alright, I'm just gonna lead with it. I don't like new doom, but I particularly didn't care for Doom Eternal at all. Where Doom (2016) [ugh] felt at least like it kept some of the spirit and simplicity of Doom at its core, Doom Eternal adds so many new elements that it really dilutes the actual experience for me. Yes, I know, "you control the buttons you press" or whatever dumb meme people always share, but that also neglects the fact the entire fucking game is balanced around your use of these abilities and powers, not using them is something that lessens the experience and feels like it adds unnecessary challenge without really adding much fun.

The gameplay itself is still tight, still feels good, there's just simply a bit too many new added elements for my taste. When I think doom I think simple quick fun, I think of hordes of enemies for me to shoot down and beat back. I do not think of an arena shooter where I have to manage every single one of my many different resources and secondary weapons and trying to keep in my head what button does what. The experience while fun was just really not all that interesting to me and while I know most people prefer this type of gameplay, it really just made me miss the simplicity of the original. Maybe I'm crazy, but I uninstalled it before I completely finished it out of boredom and then played through the entirety of Doom 1 & 2 in its stead and had a much better experience.

Reviewed on Jun 09, 2023


2 Comments


10 months ago

funny, I thought Eternal felt way more like classic doom than 2016 did

10 months ago

The only thing I hated about this game was the game forcing me, "Okay, please stop moving. Stop having fun, okay? Now wait for this thing's eyes to glow so you can shoot it now. WRONG, YOU SHOT IT AT THE WRONG TIME, YOU IDIOT, NOW TRY AGAIN! WRONG, NOW DO IT AGAIN." That is not Doom to me. I just want to kill hordes of shit with cool weapons.