DevHunter77
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Guardians of the Galaxy makes up for all of it's jank, lack of polish, and the wet fart that is combat in the early hours of the game by being really, really, really damn endearing. Did I audibly sigh the 20th time Gomorrah said: "Having fun "praaaying" on the weak?" when referencing the gang of religious cultists you're fighting in battle? Absolutely. But then the awesome soundtrack kicks in or the likeable characters start bantering back and forth in a cutscene and you forget all of the minor annoyances the game comes with. Not to mention this game is totally unafraid to be weird as hell in it's environments, writing, and character designs and I can definitely respect that! It balances out to be a unique, fun experience with likeable characters, an engrossing story, and a terrific soundtrack despite how groan-inducing and janky it can be at times.
This game was amazing. I just played it directly after playing Asylum and City and I can confidently say that not only is it the best of the three, but that it is likely the best superhero game I've ever played.
A list of the badass things this game has to offer:
- The batmobile is a great addition to this game. It feels MEAN and controlling it both feels and sounds fantastic whether you're whipping around the city streets or using it to help solve a puzzle.
- The combat feels crunchy and satisfying with more ways to take down opponents than ever.
- The new batsuit in this game is the coolest looking batsuit across games, movies, and TV hands down.
- The city is moody, rainy, and has enough personality that it becomes more like one of the characters in the game rather than a map to traverse.
- The graphics are incredible for a game from 2015. This game stands toe-to-toe with modern games graphically.
- You see your progress physically. As the game goes on you see more and more criminals locked up in GCPD every time you walk in. They will actively heckle you about your latest game activity. Also, both your suit and the batmobile become more and more damaged as the night goes on.
Some things about the game that disappointed me:
- The inventive boss fights from City are not present here. Every supervillain face-off was a letdown here as you come to realize each one is either just another combatant in a standard brawl, tank battle, stealth room, or doesn't face you at all and dies in a cutscene.
- Some most wanted missions become pretty same-y to the point where you know exactly what to expect next, such as the banks Penguin's goons rob or finding and scanning the bodies strung up around Gotham.
A list of the badass things this game has to offer:
- The batmobile is a great addition to this game. It feels MEAN and controlling it both feels and sounds fantastic whether you're whipping around the city streets or using it to help solve a puzzle.
- The combat feels crunchy and satisfying with more ways to take down opponents than ever.
- The new batsuit in this game is the coolest looking batsuit across games, movies, and TV hands down.
- The city is moody, rainy, and has enough personality that it becomes more like one of the characters in the game rather than a map to traverse.
- The graphics are incredible for a game from 2015. This game stands toe-to-toe with modern games graphically.
- You see your progress physically. As the game goes on you see more and more criminals locked up in GCPD every time you walk in. They will actively heckle you about your latest game activity. Also, both your suit and the batmobile become more and more damaged as the night goes on.
Some things about the game that disappointed me:
- The inventive boss fights from City are not present here. Every supervillain face-off was a letdown here as you come to realize each one is either just another combatant in a standard brawl, tank battle, stealth room, or doesn't face you at all and dies in a cutscene.
- Some most wanted missions become pretty same-y to the point where you know exactly what to expect next, such as the banks Penguin's goons rob or finding and scanning the bodies strung up around Gotham.
This review contains spoilers
This game is essentially the "Aliens" to Arkham Asylum's "Alien" in that it has noticably larger production value this time around and because it is more expansive and action-oriented rather than claustrophobic and horror-adjacent. I loved many things about this game, but a few that really stand out to me are the more varied and exciting combat, the inventive boss battles, the fantastic score that really sets the game's mood, and the cool memorable moments such as encountering penguin's pet shark or going through Ras al Gul's trials in the undercity. It really took the great ideas introduced in Arkham Asylum and ran with them. Great game, although good luck finding with all the riddler trophies.