What if Fire Emblem Conquest has a slightly better story in return for more boring gameplay?

IS was told Awakening didn't have any map gimmicks and took that personally

Great game held back by some truly awful designs and some sort of fear of tell it's players how to effectively play it

It's one of my favorite games ever with more stuff but some of that stuff makes the game an absolute cakewalk to play at times and not always in a fun way.

What if Bravely Defult's story was actually generic and bad?

This game is flawed on a design level, still can't believe it was released with the surfing speed that way

Objectively better than white 2 because it's always in Dark Mode