This needed to walk so Dark Souls 3 could run
This game introduced a lot of gameplay fixes on the original’s design with many unique features that make it a great experience amongst the souls-borne series. It also introduced a lot of what I disliked in the series such as linear areas, returning to the hub area and speaking to an NPC to level up rather than at any bonfire, and warping between every bonfire (the interconnected world of DS1 can never be topped)
That, plus a lot of cheap-shot placed enemies and insta-kill attacks with a soul-tier system that makes it hard to play with friends left a sour taste in my mouth when playing
This game introduced a lot of gameplay fixes on the original’s design with many unique features that make it a great experience amongst the souls-borne series. It also introduced a lot of what I disliked in the series such as linear areas, returning to the hub area and speaking to an NPC to level up rather than at any bonfire, and warping between every bonfire (the interconnected world of DS1 can never be topped)
That, plus a lot of cheap-shot placed enemies and insta-kill attacks with a soul-tier system that makes it hard to play with friends left a sour taste in my mouth when playing
steelybel
7 months ago