Bio
Local funny guy who makes things
Personal Ratings
1★
5★

Badges


Well Written

Gained 10+ likes on a single review

Popular

Gained 15+ followers

Loved

Gained 100+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Organized

Created a list folder with 5+ lists

Pinged

Mentioned by another user

Listed

Created 10+ public lists

Gone Gold

Received 5+ likes on a review while featured on the front page

Donor

Liked 50+ reviews / lists

Elite Gamer

Played 500+ games

Shreked

Found the secret ogre page

Gamer

Played 250+ games

Best Friends

Become mutual friends with at least 3 others

Roadtrip

Voted for at least 3 features on the roadmap

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Banjo-Kazooie: Nuts & Bolts
Banjo-Kazooie: Nuts & Bolts
Luigi's Mansion
Luigi's Mansion
Dark Souls: Remastered
Dark Souls: Remastered
Paper Mario
Paper Mario
Baldur's Gate 3
Baldur's Gate 3

696

Total Games Played

002

Played in 2024

106

Games Backloggd


Recently Played See More

Helldivers 2
Helldivers 2

Mar 23

Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore

Feb 14

Tribal Hunter
Tribal Hunter

Nov 19

Postal 2: Apocalypse Weekend
Postal 2: Apocalypse Weekend

Oct 14

Postal 2
Postal 2

Oct 14

Recently Reviewed See More

Everything comes together for one of the best multiplayer games you’ll ever play

The campiness from being a parody of wartime propaganda blends perfectly for the video game feels: humorous dialogue, dynamic music that feels orchestrated to your current objective, and the feeling of community among your fellow patriots. I’ve only played with friends and I don’t give a shit about the meta, I just want to shoot some damn bugs for Super Earth!

It’s controls are very smooth, you can feel like a walking fortress and a ballerina at the same time with the maneuverability options given. Adjustable difficulty so that you can play with friends of any skill level. The UI is a bit lacking, a lot of information is crammed on some screens where others feel so barren I don’t know what to do.

The ethics of the studio that makes the game is probably the best thing about this whole game. Patch notes are fun to read, address any issues the community has, it even doesn’t have any FOMO mechanics, just bottlenecked progression but it’s so fun you don’t really care. This shouldn’t technically be a praise, but given the state of most companies ethics at the time of this review, it earns its merits for being exemplary of what every studio should be doing.

The most 2011 game of all time. A dark, gritty zombie game packed to the brim with dated immersive mechanics to give a sense of “realism.”

The controls are clunky; you get used to them but it’s like saying you mastered walking in shoes 5 sizes too big. You’re constantly bodyblocked by teammates and are forced to fight tons of enemies in close-quarter hallways. Forced aim-assist makes gunplay near impossible, along with no steady source to find bullets until 2/3rds the way through finishing. The neatest thing to the controls was a dodge jump that isn’t really told to you, it’s super useful for dealing with all the special zombies and different than every other game from the era giving you a little bitch push move just for a little wiggle room.

My biggest issue with this game has always been the RPG-elements, specifically with the weapons. Any time I tried to optimize my loadout, I would get frustrated from investing all my money and resources into my cool baseball bat, only to find the shop just rotated and there’s a new baseball bat that’s way stronger and sinking my money into that, but then 10 minutes of walking outside I found a new baseball bat even stronger. I had to basically put on a blindfold any time I looked at my weapons and throw all my money into a fire pit just to hope I do enough damage to the next zombie I encounter. I’ve always been told “just ignore it” and if that’s really the best response for a game about getting weapons to kill zombies with, then I think there’s a problem. 99% of quests are “go here, grab this, but zombies are in the way” and if finding the way to most optimally kill zombies should be “ignored” then what do you even have left? A mediocre looter-shooter? After a while, our group did missions by running past the zombies and I just thought to myself what’s the point of doing them if the reward is just more resources to kill the zombies that we are skipping? I didn’t complain out loud though, it got the game over with quicker 😎

I feel like most people have fond memories of this game because they could kick the shit out of a zombie with friends; it’s really this games biggest blessing because playing alone will just bore the hell out of you since your only friend is the baseball bat that you’re gonna replace in the next 10 minutes.

It’s a decent game to have in your pocket when out doing things and you get stuck waiting, but very repetitive and not something you would play in leisure time. One of the best game modes ever for the entire series is stuck on this version exclusively and that’s this company’s biggest crime.