This needed to walk so Dark Souls 3 could run

This game introduced a lot of gameplay fixes on the original’s design with many unique features that make it a great experience amongst the souls-borne series. It also introduced a lot of what I disliked in the series such as linear areas, returning to the hub area and speaking to an NPC to level up rather than at any bonfire, and warping between every bonfire (the interconnected world of DS1 can never be topped)
That, plus a lot of cheap-shot placed enemies and insta-kill attacks with a soul-tier system that makes it hard to play with friends left a sour taste in my mouth when playing

Reviewed on Oct 09, 2023


1 Comment


7 months ago

i should point out the things you mention this game "introducing" were in demon's souls. souls games tend to go back to that game structurally after dks1