2 reviews liked by Excali


Fez

2012

Incredible soundtrack, and pretty impressive presentation to boot. Basically defined the aesthetics of indie games for the next, like, 10 years, and for good reason. Probably really technically impressive too, I was constantly wondering how something like this gets programmed and functions the way I'd expect it to like 99% of the time.

It's a shame that actually playing it is kinda boring, though.

My first time really giving Pikmin a go and I ended up enjoying it quite a bit!

The structure of the game having limited days and time within those days made managing time and resources a core aspect of succeeding. While it was stressful every now and then, I also found it to be very engaging and enjoyed trying to optimize the time I had each day.

The puzzles were fun as well, though I feel that the game's camera and overall graphical quality did make it a bit difficult at times to understand what I was supposed to do. Some things I did resort to looking up (such as yellow pikmin being able to be thrown higher, how to kill the breadbug, etc) but I chalk that up to this being a game from 2001. It does explain almost everything else pretty well.

The main thing I didn't enjoy was combat. I found myself missing my target pretty often, and I don't like how some enemies can just completely wipe your whole squad in one hit if you aren't careful. The game allowing you to restart a day whenever you want basically chalks combat down to trial and error until you figure out each enemy, which isn't horrible but did lead to some annoyances. Also the bosses I found to all be pretty meh.

Good game, looking forward to playing the next ones