At least during Season 1, this game is not really that great. It feels too loose and random to be great for competitive players, but too structured and directed to be great as a party game. Plus, it has stupid cosmetic microtransactions on top of being a paid game. Still, it has something that keeps me coming back. Maybe it's just the charm.

UPDATE: It was just the charm, and it has since worn off.

This is the absolute best work of art I ever experienced. When we encounter a great game, we rush to compare it to the great classics of the medium, like Ocarina of Time, Half-Life, Mario Galaxy, etc. I'm the same, I'm like that. But when I finished The Witness and dove deep into what it was that it was trying to do, I wanted to compare it to bigger things in the art world. I wanted to compare it the Mona Lisa, to the Statue of St. Sebastiano, to the entire Beatles' discography. If there is justice in this world, The Witness will be studied and dissected not only in game design courses, but also in art history courses.