Boasts some of the best and most atmospheric first-person gameplay that I've ever seen, yet also some of the most underwhelming boss fights and frustratingly designed levels that we've seen in any Resident Evil video game. There's a lot to love especially in just how playing the game feels like; but all these good elements that this game boasts never really reach their full potential because the lack of challenge in most of these boss fights really takes away from the urgency in just about every other factor here.

I don't think I can talk about the ending without saying what hasn't already been said, but it's where the game becomes at its most frustrating. The entire ship sequence is hard to navigate and it just gets really boring walking through it numerous times and the constant enemy appearances become less scary than they do annoying. To an extent I can say this does apply to the enemies in the rest of the game, but the manner in which they appear can be too unforgiving for their own good - and while much of Resident Evil is built around resource management, there's an extent where this ends up becoming a bit too much.

Still, I enjoyed playing this fine enough but the more it went on, the harder it became for me to say I loved it.

Reviewed on Nov 25, 2021


Comments