FelipeJuan
2011
the only technical aspects that didn't age well for me are the relative bug loading time (despite having a nvme ssd) and the amount of times the game needs to do it
i think if it was released today, it would probably have "connected levels" as larger maps, since things like that are no longer a limitation
other than that, this game is absolutely atemporal, and glados, my beloved glados, i hope you are well
i think if it was released today, it would probably have "connected levels" as larger maps, since things like that are no longer a limitation
other than that, this game is absolutely atemporal, and glados, my beloved glados, i hope you are well
2023
1998
2022
2009
2017
2007
2019
1986
i don't like the most recent updates as now it's even more mashed up than ever. basically, they approach to make it different from smash flash was: quantity > quality
it wasn't always like this. it used to have a minimum consistente at least (especially in terms of visuals and balance, which have never been its strong points)
it wasn't always like this. it used to have a minimum consistente at least (especially in terms of visuals and balance, which have never been its strong points)
1986
1983