Funkfox
Bio
5.0 = Very special to me.
4.0-4.5= Magnificent.
3.0-3.5= Pretty great, likely played multiple times.
2.0-2.5= Can still be fun with the right mindset.
1.0-1.5= Poor, but not the worst either.
0.5 = Painfully boring and uninteresting.
Ratings are based on how much I enjoyed or was otherwise engaged with a game. I do not rate them based on how many 'plus points' the game has in some technical way, like they are checklists to be filled in.
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4.0-4.5= Magnificent.
3.0-3.5= Pretty great, likely played multiple times.
2.0-2.5= Can still be fun with the right mindset.
1.0-1.5= Poor, but not the worst either.
0.5 = Painfully boring and uninteresting.
Ratings are based on how much I enjoyed or was otherwise engaged with a game. I do not rate them based on how many 'plus points' the game has in some technical way, like they are checklists to be filled in.
⠀
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
604
Total Games Played
000
Played in 2023
000
Games Backloggd
Recently Reviewed See More
This has been my favorite shoot-em-up since i've first discovered it. It combines everything I love about the genre into one nearly perfect package. Really the best way I can describe it is that it's one the coolest games I've ever played. It's an epic journey all-throughout.
Aiming your lock-on lasers onto enemies is always fun and very satisfying. This is the only shmup where I switch characters all the time, since I like all the targetting systems.
The atmosphere in Souky also really appeals to me. It's got a very serious tone to it, but it never feels like it clashes with the 'silly' contents of the game (a tank with two dragon heads that move like arms for example). Another review here also mentioned it, but it deserved to be repeated: the soundtrack of Souky is absolutely stunning.
You can tell they were almost trying to tell a story throughout the game, and you can really feel this in the stages. Stage 3 is the usual example, where you slowly descend from the sky and in the background on the ground you can see all the enemies you're about to fight. The music changes each time you've cleared an obstacle of sorts and it's just such a cool feeling.
Really the only complaint I could think of is that you can't really use your normal shot for most of the game if that is what you'd prefer to use. Getting power-ups massively increases the difficulty of the game, so you really want to use your lock-on attacks for damage. I never really minded this since I'll use those attacks for 99% of the game anyway since they are much more fun to use than your basic boring shots.
Easily peak Toaplan. An actually challenging game here, while also being really engaging and fun the whole way through. Take notes Tatsujin Oh!
Fairly easy to pick up and it remains enjoyable for several credits. It's definitely very charming, but there just isn't enough depth for me to keep playing it. Still alright, and play it if you think it looks fun.