I found the idea interesting, but I think the progression made me lose interest quickly.

Attempts, if successful, take a long time to complete (survive for 15 days).

And when the result is failure, I didn't feel like the game gave me something that could really help me survive longer, and at the same time, when I lost, the feeling of "I did my best, I probably lost because the game wants it since I don't have many upgrades" combined, leading me to realize that the Roguelite stimulus is very slow, and attempts become easier, yes, but at a very slow pace.

The gameplay isn't something that's wonderful, but it's far from being bad.

A game that is probably more fun with friends and takes some time, it's a cool game to spend a few hours on but it didn't grip me as I expected, it lacks a clearer and more enjoyable progression.

Reviewed on Mar 16, 2024


Comments