5 reviews liked by Ghosti


Unfortunately a bit of a downgrade here.

Doom II is of course just more Doom, but there's enough changes here to warrant a second game, I wouldn't really call this a "glorified expansion" though it is very samey. We've got new enemies, new weapons, a lot more verticality, and generally much larger levels. Despite these new additions, I think Doom 1 is a far superior game, and this mainly comes down to the level design.

Simply put, this game just doesn't have the same flow as 1. In 1 you're generally ripping through levels, just having a blast with the odd puzzle and level scouting that generally doesn't take that long. Doom II on the other hand is ridiculous with this stuff. There were like 5 or more puzzles in this game that were just straight up nonsense, the solution to progress on some of these is to just shoot at a random wall or something along those lines, it's just typical old game being cryptic stuff. It is seriously a flow killer to have to scour the map for 10-20 minutes, find literally no way to progress, then upon looking up a Youtube video the solution is something completely random that the player wouldn't naturally find. John Romero just had quite a bit too many annoying levels on this one for my liking.

As for enemies, they're a welcome edition, there is a MUCH larger enemy count though you the player are stronger, so it all evens out and feels like a fine next-step from Doom 1. Personally I would've liked to see more new weapons, the super shotgun doesn't provide enough variety from Doom 1.

I will also say I prefer the chapter setup from 1, it makes each portion of the game more memorable and stick out. Here all the levels are just put in continuously, sometimes broken up by a wall of text, it all just meshes together as samey. It's only towards the last 5 or so levels where the feeling of dread really ramps up that makes them stand out from the other levels.

I will also say, for a game that takes place on Earth, it definitely does not resemble anything human whatsoever lol.

Doom II is just a tad disappointing as I thought id learned from their level design issues in Wolfenstein 3D and mastered it in Doom 1, only to miss the mark again. With far worse level design, bloat, and not innovating on Doom much at all, I cannot see how anyone can say this is the superior game. Luckily the core Doom systems are still superb, and the aesthetics/music of the game is a joy, pretty much carrying the experience. I would recommend this game, but take your time with it and don't be afraid to look stuff up, chances are you'll need to at least once. Oh also, the Doom 1 soundtrack is far superior :)

This game is such a blast, especially in multiplayer.

Tetris Attack is the most fun puzzle game I've played. With a unique spin on the Tetris formula, Yoshi aesthetics, and a great pairing with the SNES d-pad, you've got a certified classic here. Get some friends and play this any way you can.

This game has oddly sinister artwork for a Waldo game.

The music is pretty bad, and the levels are even worse, Waldo is extremely easy to find and you can play through this entire game in like 10 minutes. At least you can listen to a guy saying "where's Waldo?" over and over.

Played it A lot on PS2, played on PSP, Xbox, PC

This game was my shit as a kid, for a long time I considered it my favorite game. I remember I picked it up in a big ass bargain bin at Best Buy, I saw Star Wars and I love Star Wars so I convinced my parents to buy it for me. What a lucky run in that was, cause this is a great game.

Now it's important to know the battlefront series was born from a Battlefield 1942 mod, so yes, this is literally just Battlefield Star Wars. But this combination is genius. Being able to have wars and explore just about everywhere you'd want in the Star Wars universe, play as the four main factions and a bunch of heroes and villains, this game was a Star Wars fans wet dream for a shooter. I'm confident in saying this is still the best Star Wars shooter of all time, sorry Republic Commando fans.

Gun play is pretty good though there's a lack of accuracy to most guns, but it's ok. The sounds, looks, feels, etc. of the weapons are good and fun. The classes are all very unique from each other and each faction having two unique classes each was great. Battlefield could NEVER.

The true savior of this game is the map design. Being able to use Star Wars aesthetics and music instantly makes the games aesthetics good, but the actual level design and ways of incorporating the Star Wars worlds into the level design was genius. It truly felt like you were fighting in the forest of Endor, on the plains of Hoth, etc. Seriously though the Hoth map was one of the coolest experiences ever back then. Everyone rushing to the ships on the Rebel hanger and flying off towards the enemy team was so much fun.

Great game modes like the fan-favorite Galactic Conquest, I personally stuck to Instant Action as a kid and made cool playlists.

I don't really have much else to say. I have so much love for this game. I think I could say this is my favorite multiplayer shooter. Play it.

(See all my Star Wars Rankings and reviews on my profile here, the list is titled "Star Wars Ranked.")

Le Squid game on PC

I think it's pretty solid for what it is honestly. Just a little game that banks on Squid Game popularity, same way all the Battle Royale type games banked on Hunger Games back then, nothing wrong with that.

Just an ok average game that can bring some laughs, nothing more, nothing less.

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