GoDeletLife
119 reviews liked by GoDeletLife
Blue Archive
2021
Noobow
1992
Noobow
1992
A masterclass in bridging together multiple genres and creating a satisfying gameplay loop that continuously feeds into itself. I want to explore so I can do better in tank battles, I want to participate in tank battles to save more Slimes and continue exploring, both gameplay styles are perfectly balanced and equally fun.
Dragon Quest Tact
2020
Dragon Quest tactics is a real time strategy game. I love he monster designs, I love the variety of monsters you can recruit, and it has that Dragon Quest charm. Its a phone game so you have the option to buy gems to recruit more monsters but this game gives you a lot as well. It’s not glitchy, it’s updated often, your given monsters and high level characters as well. For a free to play phone game it’s pretty good. It can be grindy but there is an auto battle feature if you get tire.d I honestly just have this game in the background while I’m doing other things. It’s quick and easy to pick up.
Tower 57
2017
Honkai: Star Rail
2023
I was going to wait until I get to the endgame before saying anything, but my gacha addiction has been surprisingly numb, and I'm probably not going to get there anytime soon, so I'm just gonna say my piece right now.
I liked Genshin but I have a lot of annoyances with it, to the point that I consider it a guilty pleasure. That is something I cannot say for Star Rail. It's a much more entertaining, focused and leaner game in every way.
The combat system is slick, flashy, and has more than enough depth considering its mobile game nature. Only thing holding it back is the gacha systems, of course.
While the overall story and world lore seems just okay, the writing for the character dialogues and environmental interactions are quite well done, especially in regards to the absurd "zoomer" sense of humor. They also addressed one of my biggest complaints with Genshin, where older characters would just cease to exist in the game world until another event that involves them pops up. Now you can get messaged by them in game as a daily thing, which is very cool. Even if there's a limit to this, I still consider it a big W. The writing style is still very "trash", as in exaggerated and full of unnecessary flowery words, and it's not gonna be for everyone. But as a trash enjoyer, I consider this to be good trash.
As someone who is not the biggest fan of the BOTW approach on open worlds, I much prefer the detailed and tightly designed smaller spaces that Star Rail offers. I guess it's closer to something like DQXI, although it's not as good.
The one thing that disappointed me is the music/soundtrack. I remember playing Genshin back when it only had up until Liyue content, and even back then there's a lot of great music. Meanwhile in Star Rail, the only track that I would legitimately say is great is the main menu track. The battle tracks are good, but not listening-to-it-on-its-own good.
Lastly, Mihoyo are still the kings of character design in the anime gacha space. It's like they got the scientific formula perfected after making a deal with the devil.
All I'm saying is that Star Rail is an actual good game, very much worth trying out. Also, Himeko best girl.
I liked Genshin but I have a lot of annoyances with it, to the point that I consider it a guilty pleasure. That is something I cannot say for Star Rail. It's a much more entertaining, focused and leaner game in every way.
The combat system is slick, flashy, and has more than enough depth considering its mobile game nature. Only thing holding it back is the gacha systems, of course.
While the overall story and world lore seems just okay, the writing for the character dialogues and environmental interactions are quite well done, especially in regards to the absurd "zoomer" sense of humor. They also addressed one of my biggest complaints with Genshin, where older characters would just cease to exist in the game world until another event that involves them pops up. Now you can get messaged by them in game as a daily thing, which is very cool. Even if there's a limit to this, I still consider it a big W. The writing style is still very "trash", as in exaggerated and full of unnecessary flowery words, and it's not gonna be for everyone. But as a trash enjoyer, I consider this to be good trash.
As someone who is not the biggest fan of the BOTW approach on open worlds, I much prefer the detailed and tightly designed smaller spaces that Star Rail offers. I guess it's closer to something like DQXI, although it's not as good.
The one thing that disappointed me is the music/soundtrack. I remember playing Genshin back when it only had up until Liyue content, and even back then there's a lot of great music. Meanwhile in Star Rail, the only track that I would legitimately say is great is the main menu track. The battle tracks are good, but not listening-to-it-on-its-own good.
Lastly, Mihoyo are still the kings of character design in the anime gacha space. It's like they got the scientific formula perfected after making a deal with the devil.
All I'm saying is that Star Rail is an actual good game, very much worth trying out. Also, Himeko best girl.
as a virtual space to hang out with friends in, it's fine enough. it's a pretty good dressup game too. but the game is obsessed with wasting as much of your time as possible on mundane nothing-tasks and re-doing old dungeons that you've done dozens of times already, and a subscription fee means you are paying for every second of that. play it for free or don't bother
Inscryption
2021
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