GrooviestPine
1997
i have only played this on the game boy color. the game boy color version sucks. there is no way to save, not even a password system. if you turn off the game you have to start over from the beginning in peoria, illinois, and there's like 100 levels or something. i grew up kinda near peoria, illinois, and i wished something like this game would happen around there.
2006
1999
Kinda hard for me to decide on a rating for this because on the one hand, I don't think it's very good as far as like, playability--it's just too unforgiving and the way the game adapts to custom tracks never felt quite right. But that aesthetic! That MUSIC! Man, it's good. I would listen to the soundtrack any day of the week.
I generally don't have a problem approaching the old hardcore SMT games, I played through the Super Famicom remakes of the very first two Megami Tensei titles last year and mostly enjoyed my time with them. But for some reason everything about this one just felt bad and off and inscrutable. Maybe it's just the game's dopey 90s take on technology and hacker culture, I dunno.
2005
1971
2017
2012
1993
I have difficulty being too hard on Megarace since it may actually be the first video game I ever really played (my parents had an Atari 2600 but we rarely used it). I know it's not like, good, but it makes great use of FMV in place of rendering tracks in the actual environment, and the soundtrack is fantastic.
2018