This is the response to the question:

"What if you did DOOM 2016 & DOOM ETERNAL with the modern combat, except kept the digitize style in terms of enemies and weapons being retro/pixelized?"

This is what Prodeus, and jesus I love it. Anyone who complains "this is a DOOM clone" legit, I have no clue what you're complaining about it's more of what you want and you're mad? Like what?


The game features a plethora of levels, and even a shop levels that seperate you from the combat and has many collectibles that make you want to strive to find them all and obtain all weapons and upgrades.


The game's story is a bit barebones, and I must admit the Backers level felt a bit forced as it's a level that is dedicated to the people who helped fund the game to exist in the first place, Just imo I think it should've been a seperate viewable thing within the Menu, sort of like Bioshock's museum mode, instead of a level that you'll go into to obtain a collectible, and technically spoil you on the final boss.

I find it awesome the devs of this game made a campaign creator that would allow creativity and creation of peoples own personal campaigns. Though I will admit, I see very little interaction with this unique idea, I feel like Playstation Users aren't as interested in this, maybe STEAM users actually use the campaign creator to create unique new campaigns for people to play through.

The game features a bunch of enemies that are similar to that of enemies from classic and modern doom, though I will say I do wish the protagonist you play as had more uniqueness to them instead of just being a weird humanoid organic robotized thing. Though I appreciate the unique detail of the characters face deteriorating into a skull the more hurt you get until death.

Overall if you love classic and modern DOOM and want more of it, I highly recommend Prodeus!

Reviewed on May 13, 2024


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