1 review liked by Hamdy


Not a review but my thoughts on the game after 80 hours , getting the golden ending and finishing around 50-60% of the side quests. Still have to say this a game I never thought I would like or even care enough to finish it so maybe some of these criticisms are purely because of my taste in games and what I am used to in the first place. Very minor spoilers in the form of character/dungeon names or dungeon themes.
- The existence of 16 social links " I think", alongside having to level up your personal stats like knowledge, diligence .. etc, leveling up your persona and your crew, working for money felt to me like there is a few too many things that you need to manage in so little time which left me overwhelmed sometimes and very undecisive on what should I do on each day. And in the holiday seasons in the calendar time of the game it makes no sense that you still only had afternoon and evening to do stuff in since there is no school the morning period should have been free to do something extra in them. Oh , and some social link seemed really random to me that they even exist.

- Almost all the dungeons have pretty cool themes and the music is also pretty good in all of them, but I wish there was some consistency in the floor layouts like it doesn’t make sense to me that sometimes floor 2 of dungeon is extremely large and takes a decent amount of time to cleat then floor 3 takes like 3 minutes and so on, I would have rather seen average sized floors in all of the floors or that the floor size increases with each floor. It also makes no sense to me that going from one floor to another makes you forget the layout of the previous floor.

- The worst condition that I met in order to go further in a dungeon was when you are asked to clear like up to floor 7 get an item then go back to floor 3 and open a door, that’s fine when done once or so but doing it multiple times especially with the fact that you forget floor layouts once you leave them makes it really annoying later on especially that all you do then is just run around avoiding enemies to find the entrance to the previous floor.

- Bosses were mostly okay too good, but then there was a couple that really made me want to quit the game because of how needlessly tanky and boring they are.

- The secret dungeon” hollow forest “ is probably one of the worst areas I have ever played in a game including its bosses , it is needlessly overly reliant on gimmicks and annoying stuff to be “hard” but all what it achieves is being an annoying chore.
- The game past around the 50 hour mark got really boring and stale , and started to feel like a chore, because the combat is extremely easy and lacks mechanical and strategic depth to support 80 hours of play time, the combat is not “Bad” in itself it is just extremely simple and will get really old and boring after 50 hours or so. The main thing that kept me going was the story and characters.

- The game story was overall pretty decent but what got me intrigued the most was the writing of the characters; it is one of the best I have seen and I genuinely cared for most of the characters. The development you witness through the social links and the events of the story for each character is extremely great. Dojima, Kanji and Nanako became of my all-time favorite characters.
- One last thing is that the true ending is needlessly convoluted imo.

Overall I would say a 7.5/10 most of these things are just me being nitpicky.