Probably the best FPS combat I've experienced. Levels look great, though they don't play as nicely as the Doom-like key hunting system (they're very open, leading to a certain unique feeling, but they might be a bit too open).

1996

What the hell?! I'm so scared.

The boldness in direction of an indie game with the budget of an inindie game. Awesome.

2019

Absolutely beautiful art style, looks amazing throughout. Fun too. But the writing's kind of cring cring e cring cring e.

Probably the best looking game I've ever played.

Amazing atmosphere. I don't know Myst-likes but surely this has to be one of the best

This review contains spoilers

babel†antenna

Excellent gameplay mechanics held back by a slightly too convoluted final level and prohibitive difficulty

Perhaps its my fault for not getting full points the first time, but replaying levels to unlock future sets is incredibly unfun here.

2020

Feels surprisingly similar to Distraint despite the lack of text. The puzzles aren't too hard but they're not horribly easy, they're definitely fun though. Overall it's a really good game.

The worst game I have ever played. Terrible design. How the heck would anyone find it fun to slowly cross a wide farm while avoiding slipping into the abyss and getting a game over? Terrible. Why does Garfield make a meow noise? That's just disturbing. Such a bad game. The writing is pretty bad too.

Surprisingly fun. The bump system works really really well. And the soundtrack is incredible. I don't normally like fantasy RPGish games at all but this is a complete exception.